April 25 Patch Notes

Status: Pending Restart (Later Today)

General Changes

  • Beryllium Gems now appear as the first tab in the Turf Exchange; Clonium has been moved to the second tab.
  • Pouches have been organized into their own dedicated tabs in the Turf Exchange.
  • Players can now trade higher-level advanced raw materials for lower-level ones plus 1.5M Leni at the Raw Material Trader NPC, Vernon.
    • Example: Trade Beryllium Ore for Clonium Liquid or Dilithium Ore + 1.5M Leni.
    • Note: Items received through this exchange are character-bound.
  • A Fubb NPC has been added to both Veros City and the Vylock Supply Unit.
  • Fixed an issue where auto-upgrading multi-stat items with non-choice gems could exceed the default safe stat limit.
  • The Auto Upgrade Interface now informs players which stat failed to upgrade.
  • The Soccer Event now includes a fifth bracket for levels 300+, which rewards 4-statted Beryllium Equipment with stat levels ranging from 10–13.
    • Non-season characters will receive Clonium equipment like Bracket 4 until Season 3 ends.
  • PvP mode is now automatically enabled when players enter the Soccer Field.
  • Fixed a bug where non-level 10 advanced skill's buff provided less benefit than intended.
  • Resolved an issue where the Ctrl, Alt, and Shift keys could remain stuck in a "pressed" state after the game lost focus (e.g., from Alt+Tab or minimizing), until manually pressed again.

 

Game Poll System

We're excited to introduce a brand-new in-game polling system! This feature allows players to vote on popular — and sometimes controversial — suggestions before any changes are implemented. Once a poll ends, it will be marked as closed and remain visible for up to one additional month. Players will be notified via a system message whenever a new poll is added. Similarly, if active polls are available, a system message will also appear on login — even if the player has already voted. Each poll will include:

  • A brief summary of the topic.
  • Voting options.
  • The poll's end date and time.
  • The poll's state (active/closed).

To prevent manipulation of polling results via alternate accounts, devices, or similar methods, we've implemented the following restrictions:

  • Results are hidden until the poll ends.
  • Players cannot view their vote status after closing the poll interface.
  • If a player wishes to change their vote, they can simply recast it — their previous vote will be updated automatically.
  • Only players with at least one level 300 character can vote.

We're launching the system with these restrictions in place to prioritize fairness and integrity. However, if the community prefers a more transparent system, we're open to changes. In that case, we may:

  • Display voting results in real time.
  • Require an active subscription to vote.
  • Introduce additional minor restrictions (recent activity time).

We've started off by adding two new polls that have been discussed on our Discord in the past:

  • Random Nations
    • A poll to determine whether nations should be assigned completely at random and make additional changes in an effort to increase anonymity during the war.
    • Poll ends on: May 11, 2025
  • Combat Teleport Cooldown
    • A poll on introducing a cooldown that prevents players from teleporting (via crystals or other methods) shortly after dealing or receiving PvP damage.
    • Poll ends on: May 4, 2025

 

Delphiroth Changes

Based on player suggestions, community discussions, and internal testing, we've implemented the following changes. Please keep in mind we are still going to be developing a daily Delphiroth Quest Line, and other improvements at a later time. We encourage everyone to try them out and share feedback—further adjustments may be made as needed based on your input.

  • Floor 1
    • Normal monster health reduced by 20%.
    • All monster damage reduced by 10%.
    • No experience changes; Floor 1 already had a strong experience ratio compared to instances.
  • Floor 2
    • All monster health reduced by 10%.
    • All monster damage reduced by 15%.
    • Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
      • Normal Monsters: ~35 kills (previously ~65)
      • Secondary Bosses: ~5 kills (previously ~13)
      • Bosses: ~3 kills (previously ~6.5)
  • Floor 3
    • All monster health reduced by 20%.
    • All monster damage reduced by 12%.
    • Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
      • Normal Monsters: ~35 kills (previously ~36)
      • Secondary Bosses: ~5 kills (previously ~3)
      • Bosses: ~3 kills (previously ~3)
  • Floor 4
    • All monster health reduced by 20%.
    • All monster damage reduced by 12%.
    • Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
      • Normal Monsters: ~35 kills (previously ~72)
      • Bosses: ~3 kills (previously ~6)
  • Floor 5
    • All monster health reduced by 10%.
    • All monster damage reduced by 25%.
    • Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
      • Normal Monsters: ~35 kills (previously ~56)
      • Secondary Bosses: ~5 kills (previously ~6)
      • Bosses: ~3 kills (previously ~5)
  • -Floor 6
    • All monster health reduced by 15%.
    • Normal monster damage reduced by 28%.
    • Boss and secondary boss damage reduced by 35%.
    • Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
      • Normal Monsters: ~71 kills (previously ~174)
      • Secondary Bosses: ~10 kills (previously ~17)
      • Bosses: ~6 kills (previously ~14)
    • Normal Monster Drop Changes
      • Beryllium Gems & Beryllium Choice Gems drop rate increased by 20%.
      • Belt drop rate increased by 20%.
    • Secondary Boss Drop Changes
      • Beryllium Equipment now drops with stat levels 1–4 (previously 1–3).
      • Beryllium Gems & Beryllium Choice Gems now drop in amounts of 2–4 (previously 1–2).
      • Belt drop rate increased by 20%.
      • Raw materials now drop in amounts of 425–475 (previously 300–425).
    • Boss Drop Changes
      • Beryllium Equipment now drops with stat levels 3–6 (previously 1–6).
      • Beryllium Gems & Beryllium Choice Gems now drop in amounts of 2–4 (previously 1–2).
      • Belt drop rate increased by 20%.
      • Raw materials now drop in amounts of 425–475 (previously 300–425).
    • Due to Floor 6 having only one boss room, we've made the following changes to the boss room:
      • The boss room now contains 4 groups of 2 Menodice bosses, positioned throughout the room and at its entrance.
      • Menodice bosses now have reduced aggro range and are immobile.