The in-game Help Guide has been updated to contain up-to-date information about the Hau Event, and the Catastropha Room instance now mentions that it has been disabled.
We've made a minor change to instances (nothing players should notice) that might fix an issue that has been causing channel 3 to crash sometimes when an instance ends.
Fixed an issue that caused players to not be teleported out of an instance map if they left the instance party.
Island Changes
The red magic defense of all Bracket 5 monsters (and Ghost Castle/Laziel Tower for that level range) has been reduced (it was set much higher than it should have been).
We've added boss spawn events to all of the Islands/Turfs.
Bracket 1-5 Island Boss Events
Required Kills: 1500
Drops: Equipment (for that bracket), Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Mix Gems, Wind Flowers, and Dilithium resources (Bracket 5 only).
The higher the bracket you go to, the higher the drop rates and/or quantities of various drops.
Blessing Gems and ALL Supreme Gems only start to drop in brackets 3-5.
Difficulty: x5 Health & HP Regen of the Island Guardian, x4 AP as normal island monsters, x3 absolute damage as normal island monsters, and the same defenses as normal island monsters.
Tornado Turf Boss Event
Required Kills: 2000
Drops: Level 11 Equipment, Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Mix Gems, Wind Flowers, and 8 Soul Shards (per party member).
Difficulty: x5 Health & HP Regen of the Turf Guardian, x4 AP as normal turf monsters, x3 absolute damage as normal turf monsters, and the same defenses as normal turf monsters.
Pet Island Boss Event
Required Kills: 2500
Drops: Level 13 Equipment, Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Normal/Supreme Clonium Gems, Mix Gems, Wind Flowers, and Clonium resources.
Difficulty: x5 Health & HP Regen of the Island Guardian, x4 AP as normal island monsters, x3 absolute damage as normal island monsters, and the same defenses as normal island monsters.
Catastropha Island Boss Event
Required Kills: 2500
Drops: Level 13 Equipment, Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Normal/Supreme Clonium Gems, Mix Gems, Wind Flowers, Clonium resources, and 15 Soul Shards (per party member).
Difficulty: x5 Health & HP Regen of the Island Guardian, x4 AP as normal island monsters, x3 absolute damage as normal island monsters, and the same defenses as normal island monsters.
Season Changes
Items can now be distinguished between "season made" and "non-season made" items on the server.
Trades are now restricted so season characters can only trade with other season characters, and non-season characters can only trade with other non-season characters.
Booths are now restricted so season characters can only use season booths, and non-season characters can only use non-season booths.
Dropped items are now restricted so you can only pick up season items if you are a season character and non-season items if you are a non-season character.
Season characters can now only party with other season characters, and non-season characters can only party with other non-season characters.
Seasons now automatically start, end, and increment (such as from Season 1 to Season 2) based on a given season duration.
Seasons now have the ability to have a wait duration between when one season ends and another begins.
Season messages now appear when a season has started and/or finished.
Players now see a message when they log in if a season is currently active, and/or is about to start within 3 days.
Players are now notified that there is no active season when they try to create a season character during non-season times.
Please note that all the above changes are disabled on the live server until seasons are released.